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Updates
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Development Updates
August 2025
- Music & UI:
- Background music now defaults to 25% volume on first login (saves your preference after that).
- Help button has been renamed to Adventurer's Guide for clarity.
- All menu options now glow on mouse hover.
- Inventory now features tabbed categories for easier management.
- Mail System:
- Mail button now glows if you have unread messages. Players are reminded on login and checked again every 5 minutes.
- Added ability to send multiple of the same item in a single mail by specifying a quantity.
- Mail form has been made more intuitive with item names and quantities, instead of raw IDs.
- Marketplace:
- Stackable items (potions, food, drinks, crafting mats, bandages) can now be listed in x1, x10, x20, or x50 amounts.
- Purchases arrive via in-game mail; stack purchases are bundled into one mail.
- Gold from all sales is mailed to the seller.
- Listings auto-expire after 7 days, with items returned by mail.
- Morgoth Domain:
- Morgoth reopened for exploration (still expanding with a cave system, docks, and another town in progress).
- Monsters across BARP, Hades, and Morgoth now have a chance to drop relics.
- Monster balancing continues based on player feedback.
- Leaderboards:
- Inactive players (30+ days) are now removed automatically from EXP, Skills, and Gold leaderboards.
- Active players reappear the next time they log in and play.
- Pets:
- God-Touched weapons retired from the shop — existing ones remain with their owners.
- New Pet Companions available: Cat, Dog, Pet Rock, Slime, Bird, Skeleton.
- Pets can be given custom names and appear on the party menu alongside your character.
- Bug Fixes & Performance:
- Fixed a bug where attempting to buy with insufficient gold caused a silent crash.
- Improved movement/loading across the world map for smoother exploration (slightly longer load times may occur when first entering a new area).
- June 2025
- Added support for 2-handed weapons.
- Elemental damage types implemented (fire, ice, lightning).
- Discipline stat now grants elemental resistance.
- New player stat added: Charisma (CHA).
- Combat text now uses color to differentiate actions.
- Fishing and mining gold rewards reduced for balance.
- Additional mining nodes added to Hades.
- Sanctuary in Hades upgraded with forge, market, and storage access.
- Fire Elemental Cave dungeon added with themed monsters and loot.
- Music system added - zones play unique tracks, or a fallback if not yet set.
May 2025
- Fishing System Introduced:
- Added a fully-featured fishing system to the game with skill-based progression and gold rewards.
- Implemented Lava Fishing (requires 20 skill) and Sand Fishing (requires 50 skill).
- Added anti-macro detection to prevent automated fishing behavior.
- Fishing skill now increases with gold or has a 1% chance to improve per catch.
- Weekly Fishing Contest added - ends every Sunday at midnight. Top 3 longest catches earn 1000, 500, and 250 gold.
- Trainer Improvements:
- All trainers (including Fishing, Sword, Spellcasting, etc.) now clearly display the gold cost to train your skill.
- Guilds & Skills:
- Warrior Guild introduced with four skills: Bandage, Double Hit, Shield Bash, and Coup de Grace.
- Bandage skill now requires Bandages, which are sold by the town healer NPC.
- Equipment & Shops:
- Equipment screen now displays WC (Weapon Class) and AC (Armor Class) for all gear slots.
- When purchasing gear, WC/AC stats are now previewed before buying.
- Items now support custom icons shown in inventory.
- Consumables can now be bought in stacks of 1, 5, or 10 from shops.
- User Interface Enhancements:
- Added a Logout button to the main command menu.
- Submenu frame now supports scrolling when content overflows.
- Map & Frame Fixes:
- Resolved a long-standing bug preventing the map from rendering on login due to a missing global
refresh() function.
- Game loader now waits for the frame to finish initializing before redrawing tiles and player icon.
- Leaderboards & Balance:
- Expanded Top 100 leaderboards to include all skill categories and gold rankings.
- Further balancing of monster stats and WC/AC progression for high-level areas.
April 2025
- Improved character creation and registration process, reducing time for setup.
- Fixed layout and image issues on the character edit page, added new sprites.
- Updated 'ScreenShots' page and added new images.
- Fixed issues with Chrome refresh/logout behavior and cleaned up legacy code.
- Introduced new sidebar sections: News and Links.
- Created 'Thanks.html' and 'Updates.html' pages from existing templates.
- Email System:
- Replaced Gmail SMTP with in-house SMTP through barponline.
- Configured email system for internal domain-based email addresses.
March 2025
- Legacy Code Updates:
- Updated the game image frame and fixed NPC conversation frame to support modern browsers.
- Reworked legacy code to improve compatibility with Chrome and cleaned up deprecated methods.
- Monster Definitions & EXP Adjustments:
- Updated monster list and stats; adjusted EXP and gold drop values.
- Fixed XP reward scaling for consistency with monster difficulty.
- Registration System Enhancements:
- Added email-based registration code and activation link.
- Combat & Monster List Balancing:
- Added new monsters and balanced their strength for a smoother difficulty curve.
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